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Meshbox :  Products :  3D Collection :  Thematic :  City Depths Volume 1 :  Highlights

The Story of City Depths Volume 1
City Depths Volume 1 takes you to a new level: below ground! Below the Old City lies another world, shrouded in mist and mystery.The City Depths series introduces a new paradigm in 3D models, designed to work together using a pre-defined connection system we call MeshConnect ™. MeshConnect models contain uniform connections between sections, allowing you much greater flexibility in creating custom configurations using pieces found in each set. In addition, connection pieces can be found between each set, allowing each model to infinitely expand upon the next.

The Depths Series
Meshbox Design's Village series of models are extremely popular with artists and animators. The Depths series (of which City Depths Volume 1 is the first) all have the following elements in common:

  • Internal Use. The series focuses on "internal" scenes though they will often also include a portal or external building where the "depth" orginates
  • MeshConnect ™. MeshConnect models contain uniform connections between sections, allowing you much greater flexibility in creating custom configurations using pieces found in each set. In addition, connection pieces can be found between each set, allowing each model to infinitely expand upon the next.
  • High Resolution Texture and Bump Maps. The series uses texture and bump maps that are higher than usual. This allows artists to pose characters in nearer proximity to surfaces and proces exceptional results.
  • Props. The Depths series include a higher number of props, allowing greater reuse.
  • RPG Friendly. The Depths series was developed to give storyboarders, wargamers and table-top RPG gamers the assets they need to make fresh, 3D illustrations for their games.

The Models
The series includes the following models...

  • City Depths: Underground Reservoir. Above the city streets are aquaduct pipes that supply the affluent with fresh, clean water - the masses get their water supplied through a system that originates from underground storage reservoirs. City guards maintain reservoir houses throughout the city that give access to the water supply system. The tunnels of the water system are broad and sometimes lit, yet it is known tht much illegal activity takes place in the water system, and more so in the sewer system that passes beneath.
  • City Depths: Sewer Access. Above the city streets are aquaduct pipes that supply the affluent with fresh, clean water - the masses get their water supplied through a system that originates from underground storage reservoirs. City guards maintain reservoir houses throughout the city that give access to the water supply system. The tunnels of the water system are broad and sometimes lit, yet it is known tht much illegal activity takes place in the water system, and more so in the sewer system that passes beneath.
  • City Depths: The Black Market. Along a dark stretch of the underground city sewer is a dirty, debris filled length of Sewer Access pipe - a length that conceals the enterance to the underground Black Market! The black market is a large cavern featuring six different building types, including seller's tents and slaver's auction block. The back of the Black Market leads to a steep set of stairs that goes even farther below ground, down to Ancient Sewers of the Old City. The Ancient Sewers are partially filled with filthy water, making it a well trafficed venue for smugglers, runners, outlaws and other underworld figures. There, a dock awaits, with piles of goods ready to sell. The Sewer Access pipe allows easy integration with CD1V102-3DS Sewer Access.
  • CIty Depths: The Flushing Station. The Flushing Station is maintained by the city to ensure that waste is flushed out from the city using the dregs of the reservoir water. Sewer pipes pour waste into the bottom of the chamber. In the upper half of the chamber, reservoir water is collected, then released forcefully while a drain is opened into a deep chasm. The flushing station is reachable from the city level through the Flushing House.Special features include a separate DamDemo that includes a complete assembly only of the dam, with an alternate stair design. The Vue version main chamber is prelit in the demo End pipes allow connectivity with the Sewer Access System and Underground Reservoir.
  • City Depths: Smuggler's Hall. Riding through the bi-ways of the ancient sewer system of the Old City, one can by accident or desire find Smuggler's Hall, a great cavern with a floating village of tents and huts. A great wooden walkway was built over the ruins, allowing access to the outer stone spaces and access to any part of the town. A single reservoir pipe drops water into an old well, bringing the only drinking in. The Vue version main chamber has pre-lit big lamps (approximately 32). Three individual huts, plus an example column with hut colony allows for unlmited expansion.
  • CIty Depths: Smuggler's Port. Long ago, the Old City rose into a great empire that fell before a terrible enemy - an enemy that promptly left after defeating their foe. You can still see the remnants on the edge of Old Town, where the city wall was never completely rebuilt and tracks remain empty and unused. An old pier and watch post sits on the water, with broken pier spans and a polution clogged drain from below. Little does the city watch know that smugglers bring illicit goods into the city under the cover of night, through the drain and into Smugger's Port, a cave that also serves as an exit from the ancient sewer. The Vue version main chamber has pre-lit lamps on all three docks.
  • City Depths: Abandoned Catacombs. This ancient family tomb has since fallen into neglect, with a poorly maintained crypt located in an abandoned part of the old city graveyard. Through the crypt gate, it is possible to descend a great flight of stairs to the family catacombs - but that is not all that one finds there! After reaching a landing and through a beautiful entrance, is an old chapel where services would be held. Beyond the chapel are the catacombs themselves. A corridor to the south leads to more corridors and niches - ready for expansion. Through the north a collapsed tunnel! Some thieves have apparently broken through into the catacombs through a section of underground waterway tunnel - tunnel that leads to the Underground Reservoir.
  • City Depths: Hidden Temple of Set. Along the ancient sewer tunnel from the Old CIty, a hidden dock is seen - could it be another group of smugglers? Those who look to find out are soon to regret it. Through an unusually shaped door is revealed an underground complex - the Hidden Temple of Set! But step carefully - a spike trap awaits in the main corridor. There, followers of the evil ones gather. Slaves and kidnapped folk are kept in a secret prison in one part of the complex. On another wing, an ancient obilisk and niches for various evil dusts and potions. A fountain room, accented with golden lotus capped pillars brings restful respite before the grand sacrifice - in the inner temple of Set.
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