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Music from The Towers of Magic Volume 1 - Royalty Free Music Soundtrack CollectionFormatsThe Indie Version includes 192 kbps mp3 files and are licensed for royalty free use in most productions except film, television and DVD. See the Indie License for details. Adobe Acrobat Required. Components in Indie Version
Pro versions include the original, uncompressed WAV file at 1411 kbps AND a 320 kbps mp3 file and are licensed for royalty free use in productions including film, television and DVD. See the Pro License for details. Adobe Acrobat Required. Components in Pro Version
DescriptionsThe Towers of Magic Volume 1 is a series of epic fantasy soundtracks. Music from The Towers of Magic Volume 1: The Tower of AbjurationThis track full orchestra track features a mix of "flurry of activity" themes, without a dark or sinister intent, with strong strings and woodwinds. It could also be used in part as a romance theme. The Tower of Abjuration is the hall of study of abjurations, or protective spells - the creation of purely magic or semi-materialized barriers. There, wizards and wizards in training learn from the master. This multi-floored model includes a great hall, the hall of learning, the master's council hall, master's private quarters, library, and of course, the grand circles on the roof. One floor is open to the air, allowing passage over the wizards bridges and the landing of flying mounts. The Tower of Abjuration is opposed by the Tower of Transmutation. The Towers of Magic represent a grand order of wizards and their great institution of learning. Each tower represents a school of magic, its purpose, its opposition and place in the great circle. Developed in conjunction and respect for the worlds most popular role playing game. Music from The Towers of Magic Volume 1: The Tower of ConjurationThis soundtrack begins with somewhat ominous, heavy tones with faux vocals that build towards an epic style climax. This theme can also easily be used for a denoument show down with evil forces. The Tower of Conjuration is the hall of study of conjurations, or summoning spells - the usually forceful magic of pulling entities from other realms and forcing them to do your bidding. This multi-floored model includes a great hall, the hall of learning, the master's council hall, master's private quarters and library. One floor is open to the air, allowing passage over the wizards bridges and the landing of flying mounts. The vue version of this model includes a special lighting set up for the conjuration circle and fiery blue summoning braziers on the roof. The Tower of Conjuration is opposed by the Tower of Divination and associated color is blue. The Towers of Magic represent a grand order of wizards and their great institution of learning. Each tower represents a school of magic, its purpose, its opposition and place in the great circle. Developed in conjunction and respect for the worlds most popular role playing game. Music from The Towers of Magic Volume 1: The Tower of EvocationThe Tower of Evocation begins with a soft orchestra and chimes - that herald forth deep faux vocals, drums and deeper strings. This soundtrack could be easily blended with the Towr of Conjuration to build a truly epic battle theme. The Tower of Evocation is the hall of study of evocations - the command of extreme energies that can manifest itself as lightning or even the fireball. This multi-floored model includes a great hall, the hall of learning, the master evokers council hall, master's private quarters and library. One floor is open to the air, allowing passage over the wizards bridges and the landing of flying mounts. The vue version of this model includes a special lighting set up for the conjuration circle and fiery blue summoning braziers on the roof. The Tower of Evocation is opposed by the Tower of Enchantment and associated color is red. The Towers of Magic represent a grand order of wizards and their great institution of learning. Each tower represents a school of magic, its purpose, its opposition and place in the great circle. Developed in conjunction and respect for the worlds most popular role playing game. Music from The Towers of Magic Volume 1: The Tower of DivinationThe Tower of Divination soundtrack is melodic, almost spiritual - beginning with muffled trumpets and brass and harp, with faintly heard faux vocals. This soundtrack would be useful for an unwinding of a "good guy" story. The Tower of Divination is a high hall of students of Divination Magic - the calling forth of visions of future and past and the revelation of secrets. The roof is where the circle of diviners, lead by the High Master of the hall - utilize both natural and supernatural means utilizing the circle of divination stones found there. This multi-floored model includes a great hall, the hall of learning, the master diviners council hall, master's private quarters and library. One floor is open to the air, allowing passage over the wizards bridges and the landing of flying mounts. The Tower of Divination is opposed by the Tower of Conjuration and associated color is orange. The Towers of Magic represent a grand order of wizards and their great institution of learning. Each tower represents a school of magic, its purpose, its opposition and place in the great circle. Developed in conjunction and respect for the worlds most popular role playing game. Music from The Towers of Magic Volume 1: The Tower of IllusionThe soundtrack of the Tower of Illusion favors piano, xylaphone, strings and supporting faux vocals both harmonious and somewhat spiritual in content; it has a very sweet and harmoneous ending. The Tower of Illusion is a high hall of students of Illusion Magic and one of the two dominant schools in the Towers of Magic - Illusionists deal not only with visual and mental illusions, but all sensory stimulous. On the roof are the Crystals of Life, the powerful tools of the High Illusionist. This multi-floored model includes a great hall, the hall of learning, the main council hall, master's private quarters and library. One floor is open to the air, allowing passage over the wizards bridges and the landing of flying mounts. The Tower of Illusion is opposed by the Tower of Necromancy and associated color is white. The Towers of Magic represent a grand order of wizards and their great institution of learning. Each tower represents a school of magic, its purpose, its opposition and place in the great circle. Developed in conjunction and respect for the worlds most popular role playing game. Music from The Towers of Magic Volume 1: The Tower of EnchantmentThe Tower of Enchantment soundtrack is a thoughtful, woodwind track that builds up into a full orchestra. Its beauty make it a good accompaniment to a "facing the morning" surprise or threat in a production. The Tower of Enchantment is a darkly shimmering green tower where wizards learn spells and rituals of bringing about changes of character and form. On the roof are the Obelisks of Enchantment, the powerful tools of the Wise Enchanter. This multi-floored model includes a great hall, the hall of learning, the main council hall, master's private quarters and library. One floor is open to the air, allowing passage over the wizards bridges and the landing of flying mounts. The Tower of Enchantment is opposed by the Tower of Evocation and associated color is green. The Towers of Magic represent a grand order of wizards and their great institution of learning. Each tower represents a school of magic, its purpose, its opposition and place in the great circle. Developed in conjunction and respect for the worlds most popular role playing game. Music from The Towers of Magic Volume 1: The Tower of NecromancyThe Tower of Necromancy theme is ominous, building piece by piece from a base flute introduction, with increasing, heavy orchestra and faux vocals, as if entering into a place of deep mystery and activity - to the city of the dead or beyond. The Tower of Necromancy is a one of the core powers of the Towers of Magic - leading the towers of order (retangular shaped towers) and opposed by the towers of creation (round shaped towers). On the roof is a magical circle of power, with ancient bones of previous Masters of Necromancy, braziers and canopic jars. This multi-floored model includes a great hall, the hall of learning, the main council hall, master's private quarters and library. One floor is open to the air, allowing passage over the wizards bridges and the landing of flying mounts. The Tower of Necromancy is opposed by the Tower of Illusion and associated color is black. The Towers of Magic represent a grand order of wizards and their great institution of learning. Each tower represents a school of magic, its purpose, its opposition and place in the great circle. Developed in conjunction and respect for the worlds most popular role playing game. Music from The Towers of Magic Volume 1: The Tower of TransmutationThe Tower of Transmutation has a simple melody at first - it blooms into a sweet and sad "discovery" tune that is appropriate to a quiet "hero reflection" scene. The Tower of Transmutation is among the towers of order (retangular shaped towers) and opposed by the towers of creation (round shaped towers) - considered an irony as the magic of transmution is the magic of change - but according to ordered principles. On the roof is a magical circle of power and a magical basin from which transmutive magic is called. This multi-floored model includes a great hall, the hall of learning, the main council hall, master's private quarters and library. One floor is open to the air, allowing passage over the wizards bridges and the landing of flying mounts. The Tower of Transmutation is opposed by the Tower of Abjuration and associated color is purple. The Towers of Magic represent a grand order of wizards and their great institution of learning. Each tower represents a school of magic, its purpose, its opposition and place in the great circle. Developed in conjunction and respect for the worlds most popular role playing game. |
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